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C++ Windows Programming

You're reading from   C++ Windows Programming Develop real-world applications in Windows.

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781786464224
Length 588 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (16) Chapters Close

Preface 1. Introduction FREE CHAPTER 2. Hello, Small World! 3. Building a Tetris Application 4. Working with Shapes and Figures 5. The Figure Hierarchy 6. Building a Word Processor 7. Keyboard Input and Character Calculation 8. Building a Spreadsheet Application 9. Formula Interpretation 10. The Framework 11. The Document 12. The Auxiliary Classes 13. The Registry, Clipboard, Standard Dialogs, and Print Preview 14. Dialogs, Controls, and Page Setup A. Rational and Complex Numbers

The RectangleFigure class


The RectangleFigure class holds a rectangle, which can be filled or unfilled. The user can modify it by grabbing one of its four corners. The DrawRectangle class overrides most of the methods of the DrawFigure class.

One difference compared to the line and arrow cases is that a rectangle is two-dimensional and can be filled or unfilled. The Fillable method returns True and the IsFilled and Fill methods are overridden. When the user double-clicks on a rectangle it will be toggled between the filled and unfilled states.

RectangleFigure.h

class RectangleFigure : public DrawFigure { 
  public: 
    RectangleFigure(const Window* windowPtr); 
 
    virtual void SetFirstPoint(Point point); 
    virtual FigureId GetId() const {return RectangleId;} 
 
    virtual bool IsClick(Point mousePoint); 
    virtual bool IsInside(Rect rectangleArea); 
    virtual void DoubleClick(Point mousePoint); 
 
    virtual void Modify(Size...
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