Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

Arrow left icon
Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
Languages
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements FREE CHAPTER 2. Using a Background Image and Bezier Curves 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Selecting vertices and making a new face

Now that our profile is a mesh, you will be working in terms of vertices, edges, and faces. Vertices are the points that make up the edges. Edges, in turn, are the borders that make up faces. In 3D printing, the slicing software is ultimately concerned with the faces of your object. An object with just vertices and edges would not print.

When you are in Edit Mode, you have the ability to view and edit all three elements of a mesh. There are now icons at the bottom of the screen that will let you switch your Selection Mode. If you select the leftmost icon, which is a yellow point on a cube, you will be in Vertex Select mode, where right-clicking will select specific vertices in your model. Selecting the middle icon, a yellow line on a cube, will put you in Edge Select mode and allow you to pick the edges or the outline of our profile. There...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image