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Blender 3D By Example.

You're reading from   Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil

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Product type Paperback
Published in May 2020
Publisher Packt
ISBN-13 9781789612561
Length 658 pages
Edition 2nd Edition
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Authors (2):
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Oscar Baechler Oscar Baechler
Author Profile Icon Oscar Baechler
Oscar Baechler
Xury Greer Xury Greer
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Xury Greer
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Table of Contents (18) Chapters Close

Preface 1. Introduction to 3D and the Blender User Interface 2. Editing a Viking Scene with a Basic 3D Workflow FREE CHAPTER 3. Modeling a Time Machine - Part 1 4. Modeling a Time Machine - Part 2 5. Modern Kitchen - Part 1: Kitbashing 6. Modern Kitchen - Part 2: Materials and Textures 7. Modern Kitchen - Part 3: Lighting and Rendering 8. Illustrating an Alien Hero with Grease Pencil 9. Animating an Exquisite Corpse in Grease Pencil 10. Animating a Stylish Short with Grease Pencil 11. Creating a Baby Dragon - Part 1: Sculpting 12. Creating a Baby Dragon - Part 2: Retopology 13. Creating a Baby Dragon - Part 3: UV Unwrapping 14. Creating a Baby Dragon - Part 4: Baking and Painting Textures 15. Creating a Baby Dragon - Part 5: Rigging and Animation 16. The Wide World of Blender 17. Other Books You May Enjoy

Setting up the source files

For this project, you'll need the files from Blender3DByExample_Chapter02.zip, which can be downloaded here: https://github.com/PacktPublishing/Blender-3D-By-Example-Second-Edition. Download and unzip the folder. You should now have a directory called Blender3DByExample_Chapter02 that contains the starting project file and a folder that contains all of the texture files that are required:

Example of the unzipped directory

Blender saves projects in a proprietary format called .blend – these files store everything you need for a 3D scene: models, animations, lights, you name it! .blend files can also include image textures, though most 3D artists choose to keep the texture files separate so that the .blend file will take up less room on the computer. For this chapter, the textures can be found inside the VikingScene_Textures folder, as you can see here:

You'll find these files in the VikingScene_Textures folder
Always keep the texture files in their original folder. Blender looks for texture files in specific locations. If the files aren't where Blender expects them to be, then they will be missing when the .blend file is opened. To find missing files, we can tell Blender where to look for them via the File | External Data | Find Missing Files option.

Now that we have our files, we can get started. Open the VikingScene_Start.blend file to begin this project. You can open a .blend file by dragging and dropping it into Blender, or by going to the File menu and choosing Open.... We will start by learning how to use the Outliner panel.

You have been reading a chapter from
Blender 3D By Example. - Second Edition
Published in: May 2020
Publisher: Packt
ISBN-13: 9781789612561
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