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Augmented Reality with Kinect

You're reading from   Augmented Reality with Kinect If you know C/C++ programming, then this book will give you the ability to develop augmented reality applications with Microsoft's Kinect. By the end of the course you will have created a complete game.

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849694384
Length 122 pages
Edition 1st Edition
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Author (1):
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Rui Wang Rui Wang
Author Profile Icon Rui Wang
Rui Wang
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Toc

Drawing the linetrails following the hands


Now let's start to develop a very important part of our Fruit Ninja game: the knives that cut any coming fruits. Our hands can simulate the knives very well here, because in a motion-sense environment, they are always the most agile and accurate objects to operate on anything in space.

It will be easy to know the per-frame positions of the two hands as shown in the previous example. But it is also a good idea to add some trailing effects to demonstrate how fast and sharp the knives are, and to indicate to the players where their weapons are. In this example, we will emulate these trails with a series of continuous line segments. The alpha values of each line segment can also change so that the entire trail seems to fade out at the end.

Drawing the path for specified joints

To implement linetrails of two hands, we have to use a dynamic array to store historical points that the hands have moved to. We then connect them to implement the line-trail effect...

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