Animating rain
In our next project, let’s make it rain. We’re going to create a realistic effect by creating rain from the Rain particle template and making it bounce off the ground as you would see in a rainstorm. We’ll also create a puddle that will subtly grow and shrink, appearing to react to the falling rain, and it will also look like water, as we will add some blending options to it to give it a transparent look for a spectacular effect that even shows some of the ground underneath it.
Creating the Rain SpriteKit particle file
Let’s get started. You know how to do this now – create an SKS file, choose Rain from the particle template list, and name the file Rain
too. Now, configure the file to have the following attributes:
Figure 15.12: The attributes of the rain animation
Using the Rain particle template gives us rain right out of the box, but with some slight adjustments to the Birthrate and Lifetime options...