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Android Application Development Cookbook

You're reading from   Android Application Development Cookbook Over 100 recipes to help you solve the most common problems faced by Android Developers today

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785886195
Length 428 pages
Edition 2nd Edition
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Authors (2):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
Kyle Mew Kyle Mew
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Kyle Mew
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Toc

Table of Contents (17) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus 5. Exploring Fragments, AppWidgets, and the System UI 6. Working with Data 7. Alerts and Notifications 8. Using the Touchscreen and Sensors 9. Graphics and Animation 10. A First Look at OpenGL ES 11. Multimedia 12. Telephony, Networks, and the Web 13. Getting Location and Using Geofencing 14. Getting your app ready for the Play Store 15. The Backend as a Service Options Index

Taking a picture using the (old) Camera API


The previous recipe demonstrated how to use an intent to call the default photo application. If you only need a quick photo, the intent is probably the ideal solution. If not, and you need more control of the camera, this recipe will show you how to use the camera directly with the Camera API.

There are actually two recipes for using the Camera API—one for the original Camera API released in Android 1.0 (API 1) and Camera2 API, released in Android 5.0 (API 21). We'll cover both the new and the old APIs. Ideally, you will want to write your application to the latest and greatest APIs available, but at the time of this writing, Android 5.0 (API 21) only has about a 23 percent market share. If you only use the Camera2 API, you exclude over 75 percent of the market.

Write your app to use Camera2 API to take advantage of the new features available, but still have a functional application using the original Camera API for the rest of your users. To help...

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