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XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition

You're reading from   XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition Create your own exciting games with Visual Basic and Microsoft XNA 4.0

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Product type Paperback
Published in Dec 2011
Publisher Packt
ISBN-13 9781849692403
Length 424 pages
Edition 1st Edition
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Author (1):
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Kurt Jaegers Kurt Jaegers
Author Profile Icon Kurt Jaegers
Kurt Jaegers
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Table of Contents (16) Chapters Close

XNA 4.0 Game Development by Example – Visual Basic Edition Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Introducing XNA Game Studio FREE CHAPTER 2. Flood Control – Underwater Puzzling 3. Flood Control – Smoothing Out the Rough Edges 4. Asteroid Belt Assault – Lost in Space 5. Asteroid Belt Assault – Special Effects 6. Robot Rampage – Multi-Axis Mayhem 7. Robot Rampage – Lots and Lots of Bullets 8. Gemstone Hunter - Put on your Platform Shoes 9. Gemstone Hunter—Standing on your Own Two Pixels Index

Time for action – the MapSquare class


  1. Add a new class called MapSquare to the Tile Engine project.

  2. Modify the declaration of the MapSquare class by adding the <Serializable()> attribute before the class declaration. The class declaration should read:

    <Serializable()> Public Class MapSquare
  3. Add the declarations region to the MapSquare class:

    #Region "Declarations"
      Public LayerTiles(3) As Integer
      Public CodeValue As String = "
      Public Passable As Boolean = True
    #End Region
  4. Add a constructor to the MapSquare class:

    #Region "Constructor"
      Public Sub New(
        background As Integer,
        interactive As Integer,
        foreground As Integer,
        code As String,
        passable As Boolean)
    
        LayerTiles(0) = background
        LayerTiles(1) = interactive
        LayerTiles(2) = foreground
        CodeValue = code
        Me.Passable = passable
      End Sub
    #End Region
  5. Add the TogglePassable() method to the MapSquare class:

    #Region "Public Methods"
      Public Sub TogglePassable()
        Passable = Not Passable
      End...
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