Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

Arrow left icon
Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
Arrow right icon
Authors (2):
Arrow left icon
Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy

Xamarin.Forms

Xamarin.Forms is a UI framework that is built on top of Xamarin (for iOS and Android) and the Universal Windows Platform (UWP). Xamarin.Forms allows developers to create a UI for iOS, Android, and UWP with one shared code base, as illustrated in the following diagram. If we build an app with Xamarin.Forms, we can use XAML, C#, or a combination of both to create the UI:

The architecture of Xamarin.Forms

Xamarin.Forms is more or less just an abstract layer on top of each platform. Xamarin.Forms has a shared layer that is used by all platforms, as well as a platform-specific layer. The platform-specific layer contains renderers. A renderer is a class that maps a Xamarin.Forms control to a platform-specific native control. Each Xamarin.Forms control has a platform-specific renderer.

The following diagram illustrates how entry control in Xamarin.Forms is rendered to a UITextField control from the UIKit namespace when the shared Xamarin.Forms code is used in an iOS app. The...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime