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Unreal Engine 4 Virtual Reality Projects

You're reading from   Unreal Engine 4 Virtual Reality Projects Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789132878
Length 632 pages
Edition 1st Edition
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Authors (2):
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Robert Ruud Robert Ruud
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Robert Ruud
Kevin Mack Kevin Mack
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Kevin Mack
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Table of Contents (20) Chapters Close

Title Page
About Packt
Contributors
Preface
1. Thinking in VR 2. Setting Up Your Development Environment FREE CHAPTER 3. Hello World - Your First VR Project 4. Getting Around the Virtual World 5. Interacting with the Virtual World - Part I 6. Interacting with the Virtual World - Part II 7. Creating User Interfaces in VR 8. Building the World and Optimizing for VR 9. Displaying Media in VR 10. Creating a Multiplayer Experience in VR 11. Taking VR Further - Extending Unreal Engine 12. Where to Go from Here 1. Useful Mind Hacks 2. Research and Further Reading 3. Other Books You May Enjoy Index

Setting up Unreal Engine


If you're going to develop VR applications using Unreal Engine, the first thing you'll need, of course, is the engine. Let's walk through the process of setting it up.

What it costs

A natural question to start with when considering Unreal Engine is what it costs. The news here is good. Unreal Engine is free to download and use, and if you use it commercially, the terms are reasonable.

When you download the engine, you'll be asked to agree to one of two license agreements, depending on what you're going to be using it for. If you're a game developer and you make a game or application using Unreal and sell it, you'll pay a 5% royalty on gross sales over $3,000 per calendar quarter. If you don't sell your game or app, or it earns less than that per quarter, Unreal is free to use.

 

If you're using Unreal for something that isn't intended to be sold to the public (training simulations, architectural visualization, or anything else), Unreal is entirely free under the terms...

You have been reading a chapter from
Unreal Engine 4 Virtual Reality Projects
Published in: Apr 2019
Publisher: Packt
ISBN-13: 9781789132878
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