Where Is Virtual Reality Heading?
Virtual reality (VR) has had somewhat of a bumpy ride, starting with its promise for 3D gaming and then branching out to enterprise uses, such as training and education, health, and communication. Here, we review how VR started, how VR is being used, and where it is heading. Most importantly, we show how VR and the Metaverse will significantly change how we interact with technology and each other.
In this chapter, we’re going to cover the following main topics:
- The history of VR, including its gaming start and what the current status is
- Which VR headsets are relevant and which industries have been using them
- Understand what VR’s significance is to the Metaverse