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The Complete Edition - Software Engineering for Real-Time Systems

You're reading from   The Complete Edition - Software Engineering for Real-Time Systems A software engineering perspective toward designing real-time systems

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Product type Paperback
Published in Dec 2019
Publisher
ISBN-13 9781839216589
Length 824 pages
Edition 1st Edition
Languages
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Author (1):
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Jim Cooling Jim Cooling
Author Profile Icon Jim Cooling
Jim Cooling
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Table of Contents (16) Chapters Close

Preface
1. Real-Time Systems – Setting the Scene 2. The Search for Dependable Software FREE CHAPTER 3. First Steps – Requirements Analysis and Specification 4. Software and Program Design Concepts 5. Multitasking Systems – an Introduction 6. Diagramming – an Introduction 7. Practical Diagramming Methods 8. Designing and Constructing Software – Code-Related Issues 9. Software Analysis and Design – Methods and Methodologies 10. Analyzing and Testing Source Code 11. Development Tools 12. Mission-Critical and Safety-Critical Systems 13. Performance Engineering 14. Documentation Glossary of terms

5.4 Contention Problems in Multitasking Systems

5.4.1 Resource Contention and Deadlocks

The previous section has shown that tasks can safely share resources as long as we employ robust mutual exclusion techniques. Unfortunately, there is the possibility that the use of these mechanisms can accidentally produce serious runtime problems (the law of unintended consequences?). For us, the two most important ones are deadlock and priority inversion. But (and this is a significant but) these problems cannot arise where tasks share one resource only; they must share at least two resources.

Deadlock is the subject of this section; priority inversion is dealt with in the following one. To illustrate these effects, we'll look at the runtime behavior of the example system shown in Figure 5.22:

Figure 5.22: Example system tasking diagram

Its operation should be self-explanatory, but please check that you do understand it. The scheduling policy is a priority...

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