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The Complete Edition - Software Engineering for Real-Time Systems

You're reading from   The Complete Edition - Software Engineering for Real-Time Systems A software engineering perspective toward designing real-time systems

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Product type Paperback
Published in Dec 2019
Publisher
ISBN-13 9781839216589
Length 824 pages
Edition 1st Edition
Languages
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Author (1):
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Jim Cooling Jim Cooling
Author Profile Icon Jim Cooling
Jim Cooling
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Toc

Table of Contents (16) Chapters Close

Preface
1. Real-Time Systems – Setting the Scene 2. The Search for Dependable Software FREE CHAPTER 3. First Steps – Requirements Analysis and Specification 4. Software and Program Design Concepts 5. Multitasking Systems – an Introduction 6. Diagramming – an Introduction 7. Practical Diagramming Methods 8. Designing and Constructing Software – Code-Related Issues 9. Software Analysis and Design – Methods and Methodologies 10. Analyzing and Testing Source Code 11. Development Tools 12. Mission-Critical and Safety-Critical Systems 13. Performance Engineering 14. Documentation Glossary of terms

4.1 Design Fundamentals

4.1.1 The Design and Development Process – an Introduction

Design and development is the process of turning ideas (the specification) into reality (the product), as shown in Figure 4.1. There are a number of distinct stages in this operation; each one can be analyzed and described as a separate item. Here, we'll concentrate on that identified as "design." But remember that when producing the product all the stages of design and development are highly interactive phases. The idea that design is a once-through activity, never to be repeated, belongs to the world of science fiction. Consequently, any useful design method must be able to handle change easily, simply, and efficiently.

The purpose of this section is to describe the design process in general conceptual terms. However, many people find that abstract descriptions of processes aren't especially helpful. So, the approach used here takes a particular (fictional) auto-engineering...

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