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The Art of Writing Efficient Programs

You're reading from   The Art of Writing Efficient Programs An advanced programmer's guide to efficient hardware utilization and compiler optimizations using C++ examples

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Product type Paperback
Published in Oct 2021
Publisher Packt
ISBN-13 9781800208117
Length 464 pages
Edition 1st Edition
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (18) Chapters Close

Preface 1. Section 1 – Performance Fundamentals
2. Chapter 1: Introduction to Performance and Concurrency FREE CHAPTER 3. Chapter 2: Performance Measurements 4. Chapter 3: CPU Architecture, Resources, and Performance 5. Chapter 4: Memory Architecture and Performance 6. Chapter 5: Threads, Memory, and Concurrency 7. Section 2 – Advanced Concurrency
8. Chapter 6: Concurrency and Performance 9. Chapter 7: Data Structures for Concurrency 10. Chapter 8: Concurrency in C++ 11. Section 3 – Designing and Coding High-Performance Programs
12. Chapter 9: High-Performance C++ 13. Chapter 10: Compiler Optimizations in C++ 14. Chapter 11: Undefined Behavior and Performance 15. Chapter 12: Design for Performance 16. Assessments 17. Other Books You May Enjoy

The thread-safe stack

One of the simplest data structures from the point of view of concurrency is the stack. All operations on the stack deal with the top element, so there is (conceptually, at least) a single location that needs to be guarded against races.

The C++ standard library offers us the std::stack container, so it makes a good starting point. All C++ containers, including the stack, offer the weak thread-safety guarantee: a read-only container can be safely accessed by many threads. In other words, any number of threads can call any const methods at the same time as long as no thread calls any non-const methods. While this sounds easy, almost simplistic, there is a subtle point here: there must be some kind of synchronization event accompanied by a memory barrier between the last modification of the object and the portion of the program where it is considered read-only. In other words, write access is not really done until all threads execute a memory barrier: the writer...

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