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Swift 2 Blueprints

You're reading from   Swift 2 Blueprints Swift Blueprints

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Product type Paperback
Published in Oct 2015
Publisher Packt
ISBN-13 9781783980765
Length 276 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Cecil Costa Cecil Costa
Author Profile Icon Cecil Costa
Cecil Costa
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Toc

Table of Contents (10) Chapters Close

Preface 1. Exploring Xcode FREE CHAPTER 2. Creating a City Information App with Customized Table Views 3. Creating a Photo Sharing App 4. Simulating Home Automation with HomeKit 5. Health Analyzing App Using HealthKit 6. Creating a Game App Using SpriteKit 7. Creating an Apple Watch App 8. AVFoundation Index

Setting up the app


Open your Xcode and create a new single-view application as usual. In the dialog that asks for the project's options, set the application's name to Chapter 8 Rehash; also, ensure that Swift is the default language. The final dialog setup should be like the following screenshot:

Rename the ViewController.swift file as well as its class to InitialViewController.swift. Go to the storyboard and update the scene view controller to InitialViewController, as shown in the following screenshot:

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