Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Swift 2 Blueprints

You're reading from   Swift 2 Blueprints Swift Blueprints

Arrow left icon
Product type Paperback
Published in Oct 2015
Publisher Packt
ISBN-13 9781783980765
Length 276 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Cecil Costa Cecil Costa
Author Profile Icon Cecil Costa
Cecil Costa
Arrow right icon
View More author details
Toc

Table of Contents (10) Chapters Close

Preface 1. Exploring Xcode FREE CHAPTER 2. Creating a City Information App with Customized Table Views 3. Creating a Photo Sharing App 4. Simulating Home Automation with HomeKit 5. Health Analyzing App Using HealthKit 6. Creating a Game App Using SpriteKit 7. Creating an Apple Watch App 8. AVFoundation Index

The camera

There are different ways of using the camera, but what you really need to ask yourself is whether you need to use the camera's basic features or do you need to use some low-level features.

Low-level features might be used with the AVFoundation framework, which you are going to learn about in Chapter 8, AVFoundation. However, for this app, we don't need such features, so we can develop it faster using UIImagePickerController. This controller allows us to use the camera and the camera roll, and it also allows us to customize the layout.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime