Getting the most out of this book
Each chapter in this book consists of an animation exercise with guided instructions. I recommend you read it while seated at your computer and follow along in Blender! That’s the idea, anyway – maybe you’ll decide to read the chapters out of order or disobey the instructions at your own peril. It’s a book, not a schoolmaster.
The Technical requirements section in each chapter will tell you what additional things you need to follow along. Some chapters require that you download a specific file prepared specifically for this book by yours truly. Other chapters may require using an asset you created earlier, so always remember to save your work at the end of the exercise!
Finally, there is a Questions section at the end of every chapter that will challenge you on what you’ve learned. These are not ordinary quizzes! Some questions are straightforward and have answers given in the preceding pages. Other questions are intended to make you think critically or do your own exploration in Blender. A few are jokes or trick questions, but the hardest questions of all are the ones that only sound like tricks... if you can answer any of those, you get an A+.