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Python GUI Programming Cookbook

You're reading from   Python GUI Programming Cookbook Over 80 object-oriented recipes to help you create mind-blowing GUIs in Python

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785283758
Length 350 pages
Edition 1st Edition
Languages
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Author (1):
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Burkhard Meier Burkhard Meier
Author Profile Icon Burkhard Meier
Burkhard Meier
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Toc

Table of Contents (13) Chapters Close

Preface 1. Creating the GUI Form and Adding Widgets FREE CHAPTER 2. Layout Management 3. Look and Feel Customization 4. Data and Classes 5. Matplotlib Charts 6. Threads and Networking 7. Storing Data in Our MySQL Database via Our GUI 8. Internationalization and Testing 9. Extending Our GUI with the wxPython Library 10. Creating Amazing 3D GUIs with PyOpenGL and PyGLet 11. Best Practices Index

Our GUI in 3D!


In this recipe we will create our own GUI using wxPython. We are reusing some code from the wxPython demo examples, which we have reduced to the minimum code required to display OpenGL in 3D.

Note

OpenGL is a very large library. We will not go into detailed explanations of this library. There are a lot of books and online documentation available if you want to study OpenGL further. It has its own shading language.

Getting ready

Reading the previous recipe is probably good preparation for this recipe.

How to do it...

As the entire Python code is a little bit long here, we will show just a little bit of the code.

The entire code is available online and this Python module is called:

# Ch10_wxPython_OpenGL_GUI
import wx                  
from wx import glcanvas
from OpenGL.GL import *
from OpenGL.GLUT import *

#---------------------------------------------------
class CanvasBase(glcanvas.GLCanvas):
    def __init__(self, parent):
        glcanvas.GLCanvas.__init__(self, parent, -1)
...
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