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Pragmatic Microservices with C# and Azure

You're reading from   Pragmatic Microservices with C# and Azure Build, deploy, and scale microservices efficiently to meet modern software demands

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Product type Paperback
Published in May 2024
Publisher Packt
ISBN-13 9781835088296
Length 508 pages
Edition 1st Edition
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Author (1):
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Christian Nagel Christian Nagel
Author Profile Icon Christian Nagel
Christian Nagel
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Table of Contents (23) Chapters Close

Preface 1. Part 1: Creating Microservices with .NET FREE CHAPTER
2. Chapter 1: Introduction to .NET Aspire and Microservices 3. Chapter 2: Minimal APIs – Creating REST Services 4. Chapter 3: Writing Data to Relational and NoSQL Databases 5. Chapter 4: Creating Libraries for Client Applications 6. Part 2: Hosting and Deploying
7. Chapter 5: Containerization of Microservices 8. Chapter 6: Microsoft Azure for Hosting Applications 9. Chapter 7: Flexible Configurations 10. Chapter 8: CI/CD – Publishing with GitHub Actions 11. Chapter 9: Authentication and Authorization with Services and Clients 12. Part 3: Troubleshooting and Scaling
13. Chapter 10: All About Testing the Solution 14. Chapter 11: Logging and Monitoring 15. Chapter 12: Scaling Services 16. Part 4: More communication options
17. Chapter 13: Real-Time Messaging with SignalR 18. Chapter 14: gRPC for Binary Communication 19. Chapter 15: Asynchronous Communication with Messages and Events 20. Chapter 16: Running Applications On-Premises and in the Cloud 21. Index 22. Other Books You May Enjoy

Exploring the models for database mapping

When creating services, different models can be used for the database, the functionality, and the APIs. The database layer might have different requirements than the other layers. When creating a monolithic application, this usually is the case, but it also means that while maintaining the application and adding a field, all the different layers need to be touched and updated. When creating microservices with smaller scopes, there’s a good chance to use the same model with the database, the functionality of the application, and the APIs. This not only reduces maintenance costs but also improves performance in that not every layer creates new instances and copies the values around.

With the sample application, the Game and Move types with their generic counterparts created in the previous chapter are not that simple, but it’s possible to use them directly with EF Core.

Let’s look at the models and what must be mapped...

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