Understanding Networking Basics
Having a strong knowledge of networking is the foundation of any successful multiplayer game development, as it provides a basic understanding of how the different components that make up a network work. Networking can be divided into three main areas: logical architecture, protocols and standards, and physical infrastructure.
As it’s important for anyone interested in networked games to have at least some basic understanding of these concepts, the primary goal of this chapter is to introduce you to these components and the main issues that may pop up during multiplayer application development. By the end of the chapter, you will also get a grip on how the Unreal Engine multiplayer framework is organized in order to be prepared for the next step: creating your first multiplayer game prototype.
So, in this chapter, we will cover the following topics:
- What is computer networking?
- Introducing network protocols
- Understanding...