Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Microsoft HoloLens Developer???s Guide

You're reading from   Microsoft HoloLens Developer???s Guide A Complete Guide to HoloLens Application Development

Arrow left icon
Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781786460851
Length 390 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Dennis Vroegop Dennis Vroegop
Author Profile Icon Dennis Vroegop
Dennis Vroegop
Arrow right icon
View More author details
Toc

Getting to grips with gaze

Gaze is the technique of understanding where the device is pointed at, guessing where the user is looking at and feeding that information back to the user. We can use all sorts of techniques to give feedback, such as the ones mentioned above, but we need to build this into our applications. Let's give it a try.

We will draw a circle in front of the user. This circle will help the user to identify where the system is looking at, so the user can position this point.

Of course, you are not limited to using a center point. If you want, you can offset this cursor to another place on the screen, or have two points that the user must place in order to determine a distance, and so on. However, for now, we will use the most common scenario-placing a small circle in the middle of the screen.

To do this, we need to do a lot of work. We will go through the...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime