In this chapter, we saw how Node's API is a comprehensive map to native filesystem bindings, exposing a full range of functionality to the developer while requiring very little code or complexity. Additionally, we saw how files are easily wrapped into Stream objects, and how this consistency with the rest of Node's design simplifies interactions between different types of I/O, such as between network data and files. Using Electron, we built a file browser that runs as a cross-platform native application, opening up a whole new world for Node developers.
We've also learned something about how to build servers with Node that can accommodate regular client expectations, easily implementing file uploading and resource caching. Having covered the key features of Node, it is time to use these techniques in building larger applications able to handle many thousands...