Technical requirements
Because we will create a game from scratch, I took the liberty of providing you with the base of a project. You can find this base project in the folder for this chapter under /start
. This project supplies some assets, such as pictures and sounds. Creating these assets is outside the scope of this book. The resulting project files for this chapter can be found under /result
of this chapter’s folder.
In the subsequent chapters, you’ll find the resulting project in the root
folder of that chapter. It’s assumed that you use the results from the previous chapter as a starting point.
So, get the starting project, and let’s dive in: https://github.com/PacktPublishing/Learning-GDScript-by-Developing-a-Game-with-Godot-4/tree/main/chapter06/start.