Setting up the layout
As always, we'll begin by creating the layout for our game. Unfortunately, for us, there is no sprite in freebundle.zip
that fits a battle tank game. However, we can use two sprites to make a tank: one sprite for the base of the tank and another one for the turret.
First, add two sprite objects to the layout and name them tankTurret
and tankBase
. The tankBase
sprite is from UI elements\Adventure pack
. Pick any square icon; in this example, I will use the buttonSquare_blue_pressed
image. For the turret, pick an arrow image that points to the right, such as arrowSilver_right
. If you place these images on top of each other, you will see an icon similar to the one shown in the following screenshot:
This looks good enough for a tank. However, for it to be called a tank, the base and the turret must act like one, that is, if one is created, so is the other, and if one is destroyed, so is the other. How do we do this? Well, Construct 2 has a feature called container to group...