In this chapter, we learned everything we needed to know about iPad and iPadOS. We learned that if we make some good decisions early on, supporting the iPad isn't going to be such a big chore as we might think.
We looked at handling assets and best practices to stop our binaries from being bloated. We saw how to support different orientations based on our users' needs and the changes we need to make to our info.plist to support these.
Next, we looked at what our iPad app would look like straight out of the box—we launched the app in the iPad simulator to see how our iPhone design looked so far. We then made use of NavigationView in order to support the split view designed specifically for iPad yet without compromising our iPhone app.
In the next chapter, we'll move away from our main devices and take to our wrists as we develop an Apple Watch companion...