Our new Skeeball machine
So, who would not love a Skeeball machine in their living room? Well, aside from the sheer space it would take up, that is. Those things are big! Well, when we are done with this book, we will mostly have a working Skeeball machine that does not take up the entire living room. It does not even require being put away afterward.
In this section, we will create our application manager to handle everything that we need going on in the scene. We will bring the Skeeball machine into our scene and set it up so that it can be placed on the spatial map.
Application management
This is not the first time we have used a manager object. However, this one will do a bit more than what we did in the past. It will also give me an opportunity to talk a bit about programming design patterns.
Design patterns
A design pattern is a software solution that can be used over and over due to its ability to fix a common problem. There are a few different types of design patterns, such as creation...