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Game Development with Three.js

You're reading from   Game Development with Three.js With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples.

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Product type Paperback
Published in Oct 2013
Publisher Packt
ISBN-13 9781782168539
Length 118 pages
Edition 1st Edition
Languages
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Author (1):
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Isaac Sukin Isaac Sukin
Author Profile Icon Isaac Sukin
Isaac Sukin
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Summary


In this chapter, we learned how to manage 3D models and animation. We also explored particle systems, sound, and visual effects. Additionally, we used what we learned to transform our first-person shooter game from Chapter 3, Exploring and Interacting into a Capture-the-Flag game. In the next chapter, we'll discuss game design concepts, workflow processes, performance considerations, and networking.

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