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FreeSWITCH 1.8

You're reading from   FreeSWITCH 1.8 Get to grips with VoIP and WebRTC communication and quickly build robust telephony systems with FreeSWITCH

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781785889134
Length 434 pages
Edition 1st Edition
Concepts
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Authors (2):
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Anthony Minessale II Anthony Minessale II
Author Profile Icon Anthony Minessale II
Anthony Minessale II
Giovanni Maruzzelli Giovanni Maruzzelli
Author Profile Icon Giovanni Maruzzelli
Giovanni Maruzzelli
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Toc

Table of Contents (17) Chapters Close

Preface 1. Architecture of FreeSWITCH FREE CHAPTER 2. Building and Installation 3. Test Driving the Example Configuration 4. User Directory, SIP, and Verto 5. WebRTC, SIP, and Verto 6. XML Dialplan 7. Phrase Macros and XML IVRs 8. Lua FreeSWITCH Scripting 9. Dialplan in Deep 10. Dialplan, Directory, and ALL via XML_CURL and Scripts 11. ESL - FreeSWITCH Controlled by Events 12. HTTAPI - FreeSWITCH Asks Webserver Next Action 13. Conferencing and WebRTC Video-Conferencing 14. Handling NAT 15. VoIP Security 16. Troubleshooting, Asking for Help, and Reporting Bugs

Call legs (channels)


Each industry has its own parlance and magic words. In telecommunication, whatever the underlying technology (SIP, WebRTC, TDM, etc), you will very often read about call "legs" and "channels".

First confusing fact: each "call leg" is actually a call in its own right. That is: a call is often said to be made by an "A-leg" and a "B-leg". In fact, "A-leg" and "B-leg" are proper calls.

Second confusing fact: each leg is a channel. So, most of the "calls" are consisting of two channels(A-leg and B-leg), while some (to IVRs, voicemail, and the like) are consisting of one only channel (A-leg).

The reason for this funny terminology is the fact that when people talk about "a call", they usually mean an end-to-end voice or video connection, from the caller to the callee. Also, and maybe more importantly, calls were billed this way, as a complete "circuit" established between caller and callee.

Such a complete "call" circuit, when you have a server in the middle (for example, FreeSWITCH...

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