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Flutter Projects

You're reading from   Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781838647773
Length 490 pages
Edition 1st Edition
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Tools
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Author (1):
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Simone Alessandria Simone Alessandria
Author Profile Icon Simone Alessandria
Simone Alessandria
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Table of Contents (15) Chapters Close

Preface 1. Hello Flutter! 2. Miles or Kilometers? Using Stateful Widgets FREE CHAPTER 3. My Time - Listening to a Stream of Data 4. Pong Game - 2D Animations and Gestures 5. Let's Go to the Movies - Getting Data from the Web 6. Store That Data - Using Sq(F)Lite To Store Data in a Local Database 7. Firing Up the App - Integrating Firebase into a Flutter App 8. The Treasure Mapp - Integrating Maps and Using Your Device Camera 9. Let's Play Dice: Knockout - Creating an Animation with Flare 10. ToDo App - Leveraging the BLoC Pattern and Sembast 11. Building a Flutter Web App 12. Assessment 13. Other Books You May Enjoy Appendix

Introducing Firebase

Firebase is a set of tools with which to build scalable applications in the cloud. Among those tools, you'll find authentication, storage, databases, notifications, and hosting.

You can actually choose between two databases: the Firebase Realtime Database and Cloud Firestore. In this chapter, we'll be using the Cloud Firestore database, which is a NoSQL document database that simplifies storing, querying, and updating data in the cloud. More importantly in the context of this book, you can use it as the backend of your iOS and Android apps, with no need to write the code for a web service and, in many cases, without writing any code at all for your server-side service.

Relational databases use tables to store data, with a fixed schema that all records must follow. For example, if you store user data, you can create a users table with three fields...

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