Chapter 6. A View to a Kill
Before I go any further, this chapter has a tenuous link to the James Bond movie of the same name. You'll see why shortly. This chapter concentrates on the user interface and how to ensure that you are able to create the same application for all the supported platforms with minimum fuss.
In this chapter, we will:
Create a
Xamarin.Forms
application that functions on all the three supported platforms based on an application that only runs on oneExtend the user interface on all three platforms
See how the choice of graphics heavily influences how the end user feels about the application