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Construct Game Development Beginners Guide

You're reading from   Construct Game Development Beginners Guide A guide to escalate beginners to intermediate game creators through teaching practical game creation using Scirra construct with this book and ebook.

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Product type Paperback
Published in May 2012
Publisher Packt
ISBN-13 9781849516600
Length 298 pages
Edition 1st Edition
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Author (1):
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Daven Eric Bigelow Daven Eric Bigelow
Author Profile Icon Daven Eric Bigelow
Daven Eric Bigelow
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Toc

Table of Contents (16) Chapters Close

Construct Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
1. Preface
1. Our First Look at Construct FREE CHAPTER 2. Hello World! Construct Style 3. Adding the Challenge 4. Making Noise 5. Practical Physics 6. Custom Levels 7. Platformer Revisited, a 2D Shooter 8. I'm Throwing a Grenade! 9. Our Final Moments Pop quiz Answers

Time for action — play some mod music


It's always good to know alternate ways of doing things, and so we are going to learn to how to play module files—another type of file that can contain music.

  1. 1. Start a new blank game project in Construct and name it ModTest.

  2. 2. Insert the MOD object into the layout from the group Audio.

  3. 3. Save the project in a folder of your choice, and then find a module file of .xm or .it format. These can be found online and are often free to download (a further benefit of using them in games).

  4. 4. Put this music file in the same folder as the project and return to Construct Classic.

  5. 5. Now switch to the Event Sheet Editor.

  6. 6. Insert a new event and choose the MOD object. Then select the condition Is Playing and then invert it.

  7. 7. Now, add a new action for the event, choose the MOD object again, and select the action Load file.

  8. 8. In the next box, enter AppPath & "Yoursong.ext", where Yoursong is the name of your chosen song file and .ext is the extension of your...

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