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Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

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Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
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Author (1):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
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Table of Contents (13) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services A. The Algebra of Library Design B. Bibliography
Index

Intercomponent communication


In our previous example, the components we built communicated with each other exclusively through the application state, both for reading and transacting data. While this approach works, it is not always the best except for very simple use cases. In this section, we will learn an alternate way of performing this communication using core.async channels.

The application we will build is a super simple virtual agile board. If you've heard of it, it's similar to Trello (see https://trello.com/). If you haven't, fear not, it's essentially a task management web application in which you have cards that represent tasks and you move them between columns such as Backlog, In Progress, and Done.

By the end of this section, the application will look like the following:

We'll limit ourselves to a single feature: moving cards between columns by dragging and dropping them. Let's get started.

Creating an agile board with Om

We're already familiar with the om-start (see https://github...

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