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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Time for action — adding a second lamp


Now you'll learn to copy objects in a Blender scene and see how multiple lamps improve the look:

  1. Press 1 on the Numpad to get the front view. Look at the upper left corner of the 3D View to make sure that the 3D View is in Ortho mode. Press 5 on the Numpad if it isn't in Ortho mode.

  2. Move the lamp to the horizontal grid line above the cube.

  3. Press 7 on the Numpad to get the top view.

  4. Move the lamp up till it is just to the right of the cube and level with the center of the cube as seen on the left of the following screenshot.

  5. Press F12 to render the cube.

  6. Observe how the cube looks.

  7. Press the Esc button to close the render window.

  8. With the lamp selected (PressRMB with the cursor over the lamp), press the Shift key and the D key to make a copy of the lamp.

  9. Move the cursor. The new lamp moves while the original stays put. Move this lamp so that it is centered below the cube as shown in the middle of the following screenshot.

  10. Press F12 to render the cube.

  11. Observe...

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