Stepping up with the URP render pipeline
The URP is one of the two new SRP templates. It is meant to be highly customizable via a gallery of tools, scalable to ensure your projects are cross-platform between mobiles and desktops, and all-around a more optimized rendering solution than the built-in render pipeline. However, it is not installed by default in all your Unity projects, and we need a few preliminary steps to get a project URP-ready.
So, in the following sections, we will discuss how URP helps foster creativity and support multiple platforms. Then, we will examine the new node-based visual editors it offers, and finally, we will have a look at how to get and set up the URP in a project (both a new and an existing one).
A powerful pipeline for all creators
The URP is gradually becoming the standard for most Unity projects because of its wide variety of applications, its ease of use, and its scalability. Initially called the Light-Weight Render Pipeline (LWRP), it...