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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789537505
Length 416 pages
Edition 1st Edition
Languages
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Table of Contents (11) Chapters Close

Preface 1. Introduction to Xamarin FREE CHAPTER 2. Building Our First Xamarin.Forms App 3. A Matchmaking App with a Rich UX Using Animations 4. Building a Location Tracking App Using GPS and Maps 5. Building a Weather App for Multiple Form Factors 6. Setting up a Backend for a Chat App Using Azure Services 7. Building a Real-Time Chat Application 8. Creating an Augmented-Reality Game 9. Hot Dog or Not Hot Dog Using Machine Learning 10. Other Books You May Enjoy

Beginning the project

It's time to start coding! Before moving on, however, make sure you have your development environment set up as described in Chapter 1, Introduction to Xamarin.

This chapter will be a classic File | New Project chapter, guiding you step-by-step through the process of creating your first to-do list app. There will be no downloads required whatsoever.

Setting up the project

A Xamarin app can essentially be created using one of two code-sharing strategies:

  • As a shared project
  • As a .NET Standard library

The first choice, a shared project, will create a project type that is essentially a linked copy of each file in it. The file exists in one common place and is linked in at build time. This means...

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