Preface
This Unreal Engine 5 Shaders and Effects cookbook aims to be your companion on your quest to master the world of materials in Unreal Engine. Throughout its pages, you’ll be able to discover many of the techniques that enable the powerful graphics on display in many of the latest interactive experiences, from the cutting-edge graphics present in some of the most renowned triple-A video games made today to some of the innovative effects making their way into the movie and visualization industries.
The importance that Unreal has gained in recent years across several industries can’t be overstated, and that prominence is a direct result of both the powerful visuals it offers and the ease of use across many different fields. Taking advantage of that situation, we’ll take a look at some of the most used techniques that will make you, the reader, capable of handling any material-related challenge you face within Unreal.
By the end of this book, you’ll become competent in a wide variety of techniques that will allow you to create many different materials, which will put you at an advantage when working with any type of real-time rendering project.