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Unreal Engine 4 Virtual Reality Projects

You're reading from   Unreal Engine 4 Virtual Reality Projects Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789132878
Length 632 pages
Edition 1st Edition
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Authors (2):
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Robert Ruud Robert Ruud
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Robert Ruud
Kevin Mack Kevin Mack
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Kevin Mack
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Table of Contents (20) Chapters Close

Title Page
About Packt
Contributors
Preface
1. Thinking in VR 2. Setting Up Your Development Environment FREE CHAPTER 3. Hello World - Your First VR Project 4. Getting Around the Virtual World 5. Interacting with the Virtual World - Part I 6. Interacting with the Virtual World - Part II 7. Creating User Interfaces in VR 8. Building the World and Optimizing for VR 9. Displaying Media in VR 10. Creating a Multiplayer Experience in VR 11. Taking VR Further - Extending Unreal Engine 12. Where to Go from Here 1. Useful Mind Hacks 2. Research and Further Reading 3. Other Books You May Enjoy Index

Prerequisite – VR hardware


If you're planning to develop for desktop VR hardware, such as the Oculus Rift or HTC Vive, we're going to assume here that you've already set up your headset and ensured that it's working. If you haven't, now's a good time. Head on over to https://www.vive.com/eu/setup/ or https://www.oculus.com/setup/, and run through the guided installation and setup operations there.

Remember that your VR headset driver software, Oculus Home or Steam VR, needs to be running when you use the headset.

If you're going to be developing for mobile standalone VR, your setup process will involve a few other steps, which we'll walk you through after we get Unreal Engine installed. We do recommend even for those developing for mobile VR that you have a desktop VR headset available as well. It dramatically speeds up debugging to be able to launch your software right into the headset without having to cook it and deploy it to the device every time. It's not required, but you will find it...

You have been reading a chapter from
Unreal Engine 4 Virtual Reality Projects
Published in: Apr 2019
Publisher: Packt
ISBN-13: 9781789132878
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