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Torque 3D Game Development Cookbook

You're reading from   Torque 3D Game Development Cookbook Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine

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Product type Paperback
Published in Jan 2013
Publisher Packt
ISBN-13 9781849693547
Length 380 pages
Edition 1st Edition
Languages
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Author (1):
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DAVID WYAND DAVID WYAND
Author Profile Icon DAVID WYAND
DAVID WYAND
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Toc

Table of Contents (17) Chapters Close

Torque 3D Game Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. TorqueScript: The Only Script You Need to Know 2. Working with Your Editors FREE CHAPTER 3. Graphical User Interface 4. Camera and Mouse Controls 5. Your Graphics Evolved 6. Make That Sound Happen 7. Game Objects 8. Multiplayer Servers 9. Importance of Networking 10. Miscellaneous Gameplay Features Index

Kicking and banning people from the server


Sometimes a player in our multiplayer game doesn't play by the rules, and hence, needs to be temporarily kicked from the game. Sometimes, a player may do this repeatedly and needs to be banned from the game.

In this recipe, we will learn how to kick or ban a player from our game's server.

Getting ready

We will be using a project based on the Torque 3D's Full template using the Empty Terrain level. If you haven't already, use the Torque Project Manager (Project Manager.exe) to create a new project from the Full template. Give this project a name of MyGame; it will be found under the My Projects directory.

How to do it...

In the following steps, we will demonstrate how to kick a player from a game server:

  1. Start a Windows command prompt. You can find it by going to the Windows Start menu, and choosing All Programs | Accessories | Command Prompt.

  2. Using the command prompt, change to the directory that contains our game's executable MyGame.exe. This path...

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