Leveraging Simulators and Rendering Engines to Generate Synthetic Data
In this chapter, we will introduce a well-known method for synthetic data generation using simulators and rendering engines. We will explore the main pipeline for creating a simulator and generating automatically annotated synthetic data. Following this, we will highlight the challenges and briefly discuss two simulators for synthetic data generation.
In this chapter, we’re going to cover the following main topics:
- Simulators and rendering engines: definitions, history, and evolution
- How to generate synthetic data
- Challenges and limitations
- Case studies