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Raspberry Pi 3 Cookbook for Python Programmers

You're reading from   Raspberry Pi 3 Cookbook for Python Programmers Unleash the potential of Raspberry Pi 3 with over 100 recipes

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788629874
Length 552 pages
Edition 3rd Edition
Languages
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Authors (2):
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Steven Lawrence Fernandes Steven Lawrence Fernandes
Author Profile Icon Steven Lawrence Fernandes
Steven Lawrence Fernandes
Tim Cox Tim Cox
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Tim Cox
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Toc

Table of Contents (17) Chapters Close

Preface 1. Getting Started with a Raspberry Pi 3 Computer 2. Dividing Text Data and Building Text Classifiers FREE CHAPTER 3. Using Python for Automation and Productivity 4. Predicting Sentiments in Words 5. Creating Games and Graphics 6. Detecting Edges and Contours in Images 7. Creating 3D Graphics 8. Building Face Detector and Face Recognition Applications 9. Using Python to Drive Hardware 10. Sensing and Displaying Real-World Data 11. Building Neural Network Modules for Optical Character Recognition 12. Building Robots 13. Interfacing with Technology 14. Can I Recommend a Movie for You? 15. Hardware and Software List 16. Other Books You May Enjoy

Creating and importing 3D models

Creating complex shapes directly from code can often be cumbersome and time-consuming. Fortunately, it is possible to import prebuilt models into your 3D space.

It is even possible to use graphical 3D modeling programs to generate models and then export them as a suitable format for you to use. This example produces a Newell Teapot
in the Raspberry Pi theme, as shown in the following screenshot:

Newell Raspberry Pi teapot

Getting ready

We shall use 3D models of a teapot (both teapot.obj and teapot.mdl) located in
pi3dmodels.

Modeling a teapot is the traditional 3D equivalent of displaying Hello World. Computer graphics researcher Martin Newell first created the Newell Teapot in 1975 as a basic...
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