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Qt 6 C++ GUI Programming Cookbook

You're reading from   Qt 6 C++ GUI Programming Cookbook Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781805122630
Length 428 pages
Edition 3rd Edition
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Author (1):
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Lee Zhi Eng Lee Zhi Eng
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Lee Zhi Eng
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Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Look-and-Feel Customization with Qt Designer FREE CHAPTER 2. Chapter 2: Event Handling – Signals and Slots 3. Chapter 3: States and Animations with Qt and QML 4. Chapter 4: QPainter and 2D Graphics 5. Chapter 5: OpenGL Implementation 6. Chapter 6: Transitioning from Qt 5 to Qt 6 7. Chapter 7: Using Network and Managing Large Documents 8. Chapter 8: Threading Basics –Asynchronous Programming 9. Chapter 9: Building a Touch Screen Application with Qt 6 10. Chapter 10: JSON Parsing Made Easy 11. Chapter 11: Conversion Library 12. Chapter 12: Accessing Databases with SQL Driver and Qt 13. Chapter 13: Developing Web Applications Using Qt WebEngine 14. Chapter 14: Performance Optimization 15. Index 16. Other Books You May Enjoy

Creating a nested animation group

One good example of using a nested animation group is when you have several parallel animation groups and you want to play the groups in sequential order.

How to do it…

Let’s follow these steps to create a nested animation group to play different animation groups in a sequential order:

  1. We will use the UI from the previous example and add a few more buttons to the main window, like so:
Figure 3.4 – We need even more buttons this time around

Figure 3.4 – We need even more buttons this time around

  1. Create all of the animations for the buttons and then create an easing curve and apply it to all of the animations:
    QPropertyAnimation *animation1 = new
    QPropertyAnimation(ui->pushButton, "geometry");
    animation1->setDuration(3000);
    animation1->setStartValue(ui->pushButton->geometry());
    animation1->setEndValue(QRect(50, 50, 100, 50));
    QPropertyAnimation *animation2 = new
    QPropertyAnimation(ui->pushButton_2, &quot...
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