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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Summary

In this chapter, you learned how to customize DataTemplates to lay out your Views beautifully and neatly in your application's user interface by modifying your ContentPages (Views). You learned how to create and implement the various styles in your XAML pages, prior to getting accustomed to working with the PlatformEffects API to customize the appearance by creating a ButtonShadowEffect and LabelShadowEffect class for both the iOS and Android platforms, so you can style native control elements that can be rendered and used with the XAML pages for each platform. Next, you learned how to set up your margins and padding for each platform using the OnPlatform XAML attribute, before moving on to learning how to manipulate the visual appearance of data-bound fields using ValueConverters and ImageConverters.

In the next chapter, you'll work with the various animation...

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