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Mastering JavaScript Object-Oriented Programming

You're reading from   Mastering JavaScript Object-Oriented Programming Advanced patterns, faster techniques, higher quality code

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Product type Paperback
Published in Jun 2016
Publisher Packt
ISBN-13 9781785889103
Length 292 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. A Refresher of Objects FREE CHAPTER 2. Diving into OOP Principles 3. Working with Encapsulation and Information Hiding 4. Inheriting and Creating Mixins 5. Defining Contracts with Duck Typing 6. Advanced Object Creation 7. Presenting Data to the User 8. Data Binding 9. Asynchronous Programming and Promises 10. Organizing Code 11. SOLID Principles 12. Modern Application Architectures

Recycling objects with an object pool


Sometimes, the creation of objects may be so complex that it can affect the application performance. Consider, for example, when the creation of an object requires a call across the network to a remote API or when the object's setup need expensive computational resources. Also, the frequent creation and destruction of objects may affect the overall performance, since the garbage collector is frequently involved.

In these situations, it would be better to extend the object's life as much as possible. In other words, we may maintain an object alive instead of discarding it when a client no longer needs it. Here, we can use the object pool pattern.

The object pool pattern involves the following actors:

  • A client: This is the object that needs another object

  • An object pool: This is the component responsible for managing a set of reusable objects

  • A reusable object: This is the object required by the client

In simple terms, the object pool pattern allows to retain...

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