Setting up the Asset Browser in Blender and using your assets
You’ve got your Asset Library ready to go now. You need to tell Blender where it is so that it becomes an option in the Asset Browser.
That’s not too hard.
Open a new Blender file. Don’t bother saving it – this is just a playground for us to mess around with the Asset Browser.
The first step is to add your library to Blender’s list of Asset Libraries:
- Go to Edit | Preferences.
- Click the File Paths tab.
- Scroll to the bottom and open the Asset Libraries section.
- Click the little + button to add a new one:
Figure 11.4 – The Asset Libraries section of Preferences. Note that I have several existing libraries already
- A File Explorer window will pop open. Navigate to your folder, select it, and click Add Asset Library:
Figure 11.5 – Choosing your asset folder
Blender knows where...