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Learning Stencyl 3.x Game Development: Beginner's Guide

You're reading from   Learning Stencyl 3.x Game Development: Beginner's Guide You don't need to know anything about game development or computer programming when you use the Stencyl toolkit. This book guides you through the whole process of creating a game, publishing and profiting from it.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849695961
Length 336 pages
Edition 1st Edition
Languages
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Author (1):
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INNES BORKWOOD INNES BORKWOOD
Author Profile Icon INNES BORKWOOD
INNES BORKWOOD
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Table of Contents (20) Chapters Close

Learning Stencyl 3.x Game Development Beginner's Guide
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Introduction FREE CHAPTER 2. Let's Make a Game! 3. Detecting Collisions 4. Creating Behaviors 5. Animation in Stencyl 6. Managing and Displaying Information 7. Polishing the Game 8. Implementing Sounds 9. Publishing and Making Money from Your Games 10. Targeting Mobile Platforms Planning, Resources, and Legal Issues Index

Time for action – testing on an iOS device


A game file is not required for this session. We're going to create a blank game for our initial mobile tests.

  1. Attach your iOS device to your Mac using the supplied USB cable.

  2. Open Stencyl and create a new game called Mobile Testing iOS.

  3. Create a new scene called Test Scene, and set the Background color to Light Turquoise.

  4. In the main Stencyl toolbar, select iOS Device in the target device drop-down list next to the Test Game button, as shown in the following screenshot:

  5. Ensure that Stencyl's Log Viewer window is open: View | Log Viewer in the main Stencyl menu.

  6. Click on Test Game to start the compilation process.

  7. The compilation process can take several minutes, depending on the speed of the development computer. Be patient!

  8. When the compilation process has completed, Stencyl will display a Sending to Device… message, and shortly after this, the game (a blank, blue screen) will appear on the iOS device!

What just happened?

We created an empty test game with...

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