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Learning Stencyl 3.x Game Development: Beginner's Guide

You're reading from   Learning Stencyl 3.x Game Development: Beginner's Guide You don't need to know anything about game development or computer programming when you use the Stencyl toolkit. This book guides you through the whole process of creating a game, publishing and profiting from it.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849695961
Length 336 pages
Edition 1st Edition
Languages
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Author (1):
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INNES BORKWOOD INNES BORKWOOD
Author Profile Icon INNES BORKWOOD
INNES BORKWOOD
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Toc

Table of Contents (20) Chapters Close

Learning Stencyl 3.x Game Development Beginner's Guide
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Introduction FREE CHAPTER 2. Let's Make a Game! 3. Detecting Collisions 4. Creating Behaviors 5. Animation in Stencyl 6. Managing and Displaying Information 7. Polishing the Game 8. Implementing Sounds 9. Publishing and Making Money from Your Games 10. Targeting Mobile Platforms Planning, Resources, and Legal Issues Index

Time for action – displaying a timer bar


The game file to import and load for this session is 5961_06_07.stencyl.

  1. Open the Score Management scene behavior and click on the Display HUD event.

  2. In the when drawing event, right-click on the blue block that draws the text for the countdown timer and select Activate / Deactivate from the pop-up menu. Note that the block becomes faded.

  3. Locate the draw rect at ( x: 0 y: 0 ) with ( w: 0 h: 0 ) instruction block in the palette, and insert it at the bottom of the when drawing event.

  4. Click on the draw option in the newly inserted block and change it to fill.

  5. Set both the x: and y: textboxes to 10.

  6. Set the width (w:) to Countdown x 10.

  7. Set the height (h:) to 10.

  8. Ensure that the draw text … block and the fill rect at … block in the Display HUD event appear as shown in the following screenshot (the draw text LIVES: … block may look different if the earlier Have a go hero section was attempted):

  9. Test the game!

What just happened?

We have created a timer bar that displays...

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