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Learning Stencyl 3.x Game Development: Beginner's Guide

You're reading from   Learning Stencyl 3.x Game Development: Beginner's Guide You don't need to know anything about game development or computer programming when you use the Stencyl toolkit. This book guides you through the whole process of creating a game, publishing and profiting from it.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849695961
Length 336 pages
Edition 1st Edition
Languages
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Author (1):
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INNES BORKWOOD INNES BORKWOOD
Author Profile Icon INNES BORKWOOD
INNES BORKWOOD
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Toc

Table of Contents (20) Chapters Close

Learning Stencyl 3.x Game Development Beginner's Guide
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Introduction FREE CHAPTER 2. Let's Make a Game! 3. Detecting Collisions 4. Creating Behaviors 5. Animation in Stencyl 6. Managing and Displaying Information 7. Polishing the Game 8. Implementing Sounds 9. Publishing and Making Money from Your Games 10. Targeting Mobile Platforms Planning, Resources, and Legal Issues Index

Time for action – adding more collision shapes to the monkey


The game file to import and load for this session is 5961_03_02.stencyl.

We will use the following information to position the additional collision shapes correctly in step 3:

  1. Ensure that the monkey's Idle Left animation is visible in the center panel of Collision Editor.

  2. Click on the Add Circle tool at the top of the center panel.

  3. Referring to the previous diagram, enter the X Position (Left), Y Position (Top), and Radius information for the body's collision circle (Circle 2) into the Add Circle dialog box, and click on OK to confirm.

  4. Repeat steps 2 and 3 to create a collision circle for the monkey's feet.

  5. Save the game.

What just happened?

We've added two more collision shapes to the monkey actor to ensure that it can more appropriately interact with tiles and other actors in our game.

We can see that the collision bounds for the Idle Left animation now consists of three circles. Circular collision shapes were chosen for the monkey actor...

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