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Learning Stencyl 3.x Game Development: Beginner's Guide

You're reading from   Learning Stencyl 3.x Game Development: Beginner's Guide You don't need to know anything about game development or computer programming when you use the Stencyl toolkit. This book guides you through the whole process of creating a game, publishing and profiting from it.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849695961
Length 336 pages
Edition 1st Edition
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Author (1):
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INNES BORKWOOD INNES BORKWOOD
Author Profile Icon INNES BORKWOOD
INNES BORKWOOD
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Toc

Table of Contents (20) Chapters Close

Learning Stencyl 3.x Game Development Beginner's Guide
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Introduction FREE CHAPTER 2. Let's Make a Game! 3. Detecting Collisions 4. Creating Behaviors 5. Animation in Stencyl 6. Managing and Displaying Information 7. Polishing the Game 8. Implementing Sounds 9. Publishing and Making Money from Your Games 10. Targeting Mobile Platforms Planning, Resources, and Legal Issues Index

Examining screen size and scene size


In our newly created behavior, we specified the x position as 320 and the y position as 10. It's a good idea to examine what these numbers mean so that we have a good understanding of why the statue actor is appearing exactly where it does.

The coordinates on a computer screen are measured from the upper left-hand corner of the screen, which has an x position of zero and a y position of zero. As we move from the left of the screen to the right, the x coordinate increases in value. As we move from the top of the screen to the bottom, the y coordinate increases in value, as shown in the following figure, in which the dotted lines represent the edges of our screen:

When we initially created our game, at the beginning of Chapter 2, Let's Make a Game! we accepted the default screen width of 640 pixels and screen height of 480 pixels. The screen size determines the area of the game that we can see on the computer screen at any one time. We can see this configuration...

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