Time for action – importing a sprite sheet
The game file to import and load for this session is 5961_05_02.stencyl
.
Before proceeding with the following steps, we must ensure that we have downloaded the file 5691_05_06_blinking_statue_sheet.png
from this book's download page on the Packt Publishing web site at www.packtpub.com, and have saved it into a folder on our hard disk so that we can easily locate it when required:
Open the Stencyl Book Statue actor in the Animation Editor so that we can see the single animation of the statue.
Click on the Create Animation button, represented by the + (plus) symbol, at the bottom of the Animations panel.
In the Animations panel, click on the red warning triangle icon for the new
Animation 1
.In the main panel, in the Properties section, change the animation's name to
Blinking Statue
.Ensure that the Looping? option has a check mark in the box.
Leave all the other animation settings as they are.
In the Frames section of the main panel, click on the Click here...