Chapter 5. Animation in Stencyl
Now that we have much of the gameplay in place, our game has started to become more interesting and playable, but it is still missing some sparkle!
While playing video games, we will often take many of the subtle animations and visual effects for granted, but without them, a game can seem soulless. So, the next stage in the development of our game is to implement some animations and effects that will help bring our game to life.
Often, very subtle effects have a great impact on a game player's experience, so we're going to implement some animations and features that will add interest to the actors in our game.
A very useful trick is to add seemingly trivial animations to a static character, and this is one of the effects that we'll be implementing in this chapter — our mysterious sleeping statue is going to awaken before it fades away!
In this chapter we will be:
Creating an actor using an imported image file
Understanding Stencyl's animation terminology
Importing...