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Learning C for Arduino

You're reading from  Learning C for Arduino

Product type Book
Published in Mar 2017
Publisher Packt
ISBN-13 9781787120099
Pages 378 pages
Edition 1st Edition
Languages
Author (1):
Syed Omar Faruk Towaha Syed Omar Faruk Towaha
Profile icon Syed Omar Faruk Towaha

Table of Contents (17) Chapters

Learning C for Arduino
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Getting Started 2. Our First Program! 3. Exploring C with Arduino IDE 4. Blinking with Operations and Loops 5. Functions and Files with Arduino 6. Arduino and C++ 7. Using Pointers and Structure 8. Working with Arduino Libraries 9. Lets Build Something Awesome 10. Few Error Handlings

Usages of pointers


There are a number of usages for pointers. Some of them are as follows:

  • We can access the Arduino memory directly by using pointers

  • Pointer reduce memory wastage

  • Pointers reduce the complexity of a program

  • Pointers return more than one value to a function

  • Pointers create an alternative way to access the array elements

  • By using pointers, we can extract the address of objects

  • Pointers help to build a complex data structure

  • Pointers allow us to perform dynamic memory allocation

  • Pointers allow us to resize the dynamic memory allocation

  • Pointers reduce the execution time of a program

  • Array handling is much easier when we work with pointers

  • Since the pointers return a number, if our program deals with strings and characters, it becomes easy for us to manipulate the program

We will now discuss another interesting thing, called structure.

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